Initialize basic game
Signed-off-by: Daniel Henry <iamdanhenry@gmail.com>
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10
src/Pong.cpp
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10
src/Pong.cpp
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#include "Pong.h"
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CRAFT_INITIALIZE(PongWorld);
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void PongWorld::Begin() {
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World::Begin();
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LOG("The PongWorld has BEGUN!");
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}
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void PongWorld::Tick(float deltaTime) { World::Tick(deltaTime); }
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