Move through course, sprite and input
Signed-off-by: Daniel Henry <iamdanhenry@gmail.com>
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@@ -7,7 +7,7 @@ namespace ly {
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class Application {
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public:
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Application();
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Application(unsigned int windowWidth, unsigned int windowHeight, const std::string& title, sf::Uint32 style);
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void Run();
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template <typename WorldType>
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@@ -24,6 +24,9 @@ private:
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float mTargetFrameRate;
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sf::Clock mTickClock;
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sf::Clock mCleanCycleClock;
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float mCleanCycleInterval;
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shared<World> currentWorld;
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};
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