Move through course, sprite and input
Signed-off-by: Daniel Henry <iamdanhenry@gmail.com>
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11
LightYearsGame/include/config.h
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11
LightYearsGame/include/config.h
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#pragma once
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#include <string>
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std::string GetResourceDir() {
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#ifdef NDEBUG // Release Build
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return "assets/";
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#else
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return "D:/Projects/LightYears/LightYearsGame/assets/";
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#endif
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}
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