Files
LightYears/LightYearsEngine/include/framework/Actor.h
2025-09-02 09:32:30 -05:00

21 lines
277 B
C++

#pragma once
class World;
namespace ly {
class Actor {
public:
Actor(World *owningWorld);
void BeginPlayInternal();
virtual void BeginPlay();
virtual void Tick(float deltaTime);
private:
World *mOwningWorld;
bool mHasBeganPlay;
};
} // namespace ly